February 2012
30 posts
4 tags
Optimising with Unity for iOS →
Feb 29th
Feb 24th
29 notes
Feb 24th
3,600 notes
Feb 22nd
12 notes
7 tags
Export timeline animations from Adobe Flash and... →
Feb 16th
2 tags
Feb 15th
6 tags
Win Free Copies of Android books →
Feb 15th
7 tags
Packt Publishing is about to give away 100 Unity3D... →
Marketing blurb aside, the main point of that post is: Here’s how it works. 1) Someday soon they will announce the release of Unity iOS Game Development Beginner’s Guide from the @packtexplorer twitter account using the code #unityiosRT 2) The first 100 unique re-tweets get the book free! 3) You need to be a follower of @packtexplorer (if you’re doing gamedev you probably...
Feb 15th
1 tag
Feb 14th
5 notes
bhambhu asked: lol do you work for packt?, I am like leaving game making forever...
Feb 14th
7 tags
Salaries of Web Developers around the world →
 
Feb 13th
8 notes
4 tags
App's cost money →
pragmaticprogrammer: Great post about people’s general shock when you tell them about typical app development prices
Feb 13th
1 note
4 tags
Hello Kitty jets: Cutest airplanes ever →
Feb 13th
1 note
Anonymous asked: How many words is your nanowrimo novel?
Feb 8th
2 tags
February is Pitchapalooza! →
Aaaaaaaaaaahhhhhh!!! Must submit! Now, summarize my novel in 200 words… Also which novel, my first NaNo or my second NaNo? Which seems more interesting a teen novel about the secret lives of stalkers? Or a novel about a girl who confuses her dreams with reality?
Feb 8th
1 note
3 tags
Feb 8th
1 note
8 tags
Unity Books Giveaway Contests hosted by other...
So am browsing the Unity3D forums and noticed that not one but two people (blogs) are hosting book giveaway contests!   ABitGames Dev Blog are giving away 6 copies of Unity 3.x Game Development Essentials and Unity iOS Essentials. Link: http://abitgames.com/2012/blog/great-unity-books-giveaway-contest/ Will Goldstone, the author of Unity 3.x Game Development Essentials, is also holding a...
Feb 8th
Anonymous asked: Hi purplegirl,I have reead your tutorial on recording audio when a user start speaking and playing it when stops speaking. It works fine for very first time but after playing any sound then the peakPowerForChannel: and averagePwerForChannel: methods giving constant values. So I cant detect sound again. If i restart my app then it detects sond for first time again. If you have solution for this...
Feb 7th
7 tags
Quick Review: Unreal Development Kit Game...
First thing I noticed about the book is, it’s written by a girl! The book is written by Rachel Cordone. I don’t have any experience with Unreal, and am even a bit nervous to try it. But this book says its for beginners, so I decided to give it a read. So far Chapter 1 has been very clear in teaching me how to install UDK. It gives very clear instructions (screenshots included!),...
Feb 7th
2 notes
Feb 6th
63 notes
6 tags
元宵節快樂!
Also known as Lantern Festival, and true enough, one of the activities for the day is flying paper lanterns. Photo taken by @joannareyes last year, when we went to Pingxi’s Sky Lantern festival.
Feb 6th
webcoderph asked: hi how come you can speak tagalog? :D im a pinoy and im a fan of your blog :D desperately want to learn coding an iphone apps :D
Feb 6th
1 note
4 tags
TIBE (Taipei International Book Exhibition)
After that crowded affair at TGS, books are the thing to make me feel better. My sister and I met up at Eslite in Taipei City Hall and headed to the TWTC (Taipei World Trade Center?), where TIBE was held. On the way there, we saw cherry blossoms. The sight of cherry blossoms and the warm weather makes me happy :). TIBE sign. The exhibition spans 3 halls, the first is General Books, the...
Feb 5th
1 note
3 tags
TGS (Taipei not Tokyo, Game Show)
So I went to my first Taipei Game Show today. Since my boss gave us tickets, my team mates and I decided to check it out. The first sign I saw, is that they have this game companies recruitment thing in one of the halls. Since I arrived earlier than my team mates, I went to check that part out. It was crowded with gamers who dreams of making their own games, so I couldn’t really get...
Feb 5th
3 notes
1 tag
Feb 4th
113 notes
5 tags
Chinese New Year Break Part 2
Sun Moon Lake, Nantou Since we got started on the road pretty early (5:30 am!) we arrived early (around 7:30am), and waited a bit for the parking lot and then the ticketing of the cable cars to start. We got our tickets and our number (200+!), then we had to wait for the cable cars to start. Lookie here, my aunt’s chihuahua is a little sheep :) It was cold and the doggies need...
Feb 3rd
5 tags
Mini Tutorial: How to create only one set of GUI...
So, there’s the old iPhone resolution (480x320) and then there’s the retina (960x640). Question is, how do you just create one set of GUI that can fit both resolutions? Because you know scaling and adjusting the GUI elements is such a bother. Code bit: public float screenWidth = 960; public float screenHeight = 640;     private Matrix4x4 tMatrix; void Awake () {   ...
Feb 2nd
9 notes
3 tags
How to create physics objects in Cocos2D with just...
Answer: PhysicsEditor The PhysicsEditor is a shape editor for physics engines like Box2D and Chipmunk. Before when I was making physics objects in Cocos2D, I used VertexHelper (Johannes Fahrenkrug), which is great and all, but there were a lot of things that you had to consider, such as you had to define the vertices yourself (meaning: ‘click “around” each sprite to define it’s...
Feb 2nd
2 notes
8 tags
Chinese New Year Break Part 1
Taipei -> Kaoshiung -> Pintung -> Kaoshiung -> Tainan -> Nantou -> Tainan -> Kaoshiung -> Taipei Like a package, my sister and I have been transferred from one relative to another. And that is why this past Chinese New Year’s break, we have been to so many places, and it was fun :) We took an almost 8-hour train ride form Taipei to Kaoshiung, because my sister...
Feb 2nd
2 notes
7 tags
Quick Review: Unity iOS Essentials
I am currently reading “Unity iOS Essentials”, which I won from ManiacDev’s book giveaway contest. And so far, I find that this book seems to be all over the place and it inspires to be a Game Design book. Why made me think so? Well, Chapter 1 is about Planning Ahead for an Unity iOS Game, it starts out pretty clear, it aims to give the readers a little heads up before they...
Feb 1st
10 notes